Fast Facts
Name:
Dark Age of Camelot
Acronym:
DAoC
Developer:
EA Mythic
Publisher:
Electronic Arts
Release Date:
10/10/01
Country:
USA
Genre:
RPG
ESRB Rating:
Teen

Offensive Skills

Critical Strike With this skill, one can perform backstabs and critical strikes.
Only the Infiltrators have access to this skill in Albion.

Crossbows With this skill, one can use Crossbows.
The only Albion class that gains access to Crossbows is the Armsman.

Crushing With this skill, one can use any single handed crushing weapons to fight.

Long bows With this skill, one can use longbows. Only scouts can use longbows

Polearm With this skill, one can use polearms weapons such as Halberds. Only armsman can use polearms

Short Bows With this skill, one can use short bows to fight. Only the mercenary gains access to this skill in Albion and they cannot train in it.
Slashing With this skill, one can use slashing weapons such as swords to fight.

Staves With this skill, one can use staves to fight. While all classes can use staves, only friars can actually train in this skill
Thrusting With this skill, one can use thrusting weapons such as daggers and gladius to fight.

Two Handed With this skill, one can use Two-handed weapons to fight.

Defensive Skills

Armor: Cloth With this ability, one can wear cloth armor.

Armor: Leather With this ability, one can wear leather armor.

Armor: Studded With this ability, one can wear studded armor.

Armor: Chain With this ability, one can wear chain armor.

Armor: Plate With this ability, one can wear plate armor.

Armor: Small Shields With this ability, one can wear round shields, giving him a little chance to block blows.

Armor: Medium Shields With this ability, one can wear kite shields, giving him a medium chance to block blows.

Armor: Large Shields With this ability, one can wear tower and heater shields, giving him a higher chance to block blows.

Shields With this skill, learn shield stun attack technique, defensive abilities and increase his chances to block blows.

Evade I, II, III, IV With this ability, one dodge blows. The chance to dodge increase as you gain higher level in this ability.

Parry With this skill, one can parry blows with his weapon. Your chance to parry raise as you train in the skill, using a shield lowers your chance to parry a little.

Other Skills

Quickcast With this ability, a caster can cast a spell while in melee without being interupted for a higher power cost.

Magic: Body With this skill, one can weaken ennemies, drain life, paralyze an ennemy. Sorcerers and Cabalists can use Body magic

Magic: Matter With this skill, one can use the power of the Matter to damage an ennemy, protect himself or his friends. Sorcerers and Cabalists can use Matter magic

Magic: Ice With this skill, one can use the power of Ice to paralyse and damage his ennemies. Wizards and Theurgists can use Ice magic

Magic: Earth With this skill, one can use the power of Earth to protect himself or his allies and augment their strength in battle. Wizards and Theurgists can use Earth magic.

Magic: Fire With this skill, one can use the power of Fire to damage ennemies. Only Wizards can use Fire magic

Magic: Mind Twisting With this skill, one can use the power of the Mind to confuse, charm or paralyze ennemies. Only Sorcerers can use Mind magic.