| Critical Strike |
With this skill, one can perform backstabs and critical strikes. Only the Infiltrators have access to this skill in Albion.
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| Crossbows |
With this skill, one can use Crossbows. The only Albion class that gains access to Crossbows is the Armsman.
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| Crushing |
With this skill, one can use any single handed crushing weapons to fight.
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| Long bows |
With this skill, one can use longbows. Only scouts can use longbows
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| Polearm |
With this skill, one can use polearms weapons such as Halberds. Only armsman can use polearms
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| Short Bows |
With this skill, one can use short bows to fight. Only the mercenary gains access to this skill in Albion and they cannot train in it.
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| Slashing |
With this skill, one can use slashing weapons such as swords to fight.
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| Staves |
With this skill, one can use staves to fight. While all classes can use staves, only friars can actually train in this skill
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| Thrusting |
With this skill, one can use thrusting weapons such as daggers and gladius to fight.
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| Two Handed |
With this skill, one can use Two-handed weapons to fight.
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| Armor: Cloth |
With this ability, one can wear cloth armor.
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| Armor: Leather |
With this ability, one can wear leather armor.
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| Armor: Studded |
With this ability, one can wear studded armor.
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| Armor: Chain |
With this ability, one can wear chain armor.
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| Armor: Plate |
With this ability, one can wear plate armor.
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| Armor: Small Shields |
With this ability, one can wear round shields, giving him a little chance to block blows.
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| Armor: Medium Shields |
With this ability, one can wear kite shields, giving him a medium chance to block blows.
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| Armor: Large Shields |
With this ability, one can wear tower and heater shields, giving him a higher chance to block blows.
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| Shields |
With this skill, learn shield stun attack technique, defensive abilities and increase his chances to block blows.
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| Evade I, II, III, IV |
With this ability, one dodge blows. The chance to dodge increase as you gain higher level in this ability.
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| Parry |
With this skill, one can parry blows with his weapon. Your chance to parry raise as you train in the skill, using a shield lowers your chance to parry a little.
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| Quickcast |
With this ability, a caster can cast a spell while in melee without being interupted for a higher power cost.
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| Magic: Body |
With this skill, one can weaken ennemies, drain life, paralyze an ennemy. Sorcerers and Cabalists can use Body magic
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| Magic: Matter |
With this skill, one can use the power of the Matter to damage an ennemy, protect himself or his friends. Sorcerers and Cabalists can use Matter magic
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| Magic: Ice |
With this skill, one can use the power of Ice to paralyse and damage his ennemies. Wizards and Theurgists can use Ice magic
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| Magic: Earth |
With this skill, one can use the power of Earth to protect himself or his allies and augment their strength in battle. Wizards and Theurgists can use Earth magic.
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| Magic: Fire |
With this skill, one can use the power of Fire to damage ennemies. Only Wizards can use Fire magic
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| Magic: Mind Twisting |
With this skill, one can use the power of the Mind to confuse, charm or paralyze ennemies. Only Sorcerers can use Mind magic.
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