| [ Midgard Class List ] | [ Runemaster Spell Details ] |
Runemaster
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Mystic followers of Odin learn to use his powerful runes to create a large variety of effects, becoming the magical powerhouse of the realm. Now just content with damaging bolts and spells, the Runemaster is granted further spells to protect and strengthen the warriors of the realm, as well as a number of area spells feared by their enemies. While the raw damaging abilities of a prepared Runemaster are unmatched within the realm, if caught by surprise they are at a great disadvantage, having neither heavy armor nor a protective minion. For this reason, Runemasters hunting alone need to take extra care of where they walk, to ensure they see the enemy before it sees them. Behind a wall of warriors, the Runemaster can unleash his full potential. Not only can he send powerful bolts out, he can work his power on the weapons and armor of his allies, and even use his abilities to debilitate their enemies. Capable of both harsh damage and support casting, no invasion force is complete without a Runemaster and Odin's blessing. |
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| Base Class: Mystic | Norseman | Dwarf | Kobold | Troll | Valkyn | |
Runemaster Skills
| Offensive | Defensive | Other |
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| Runemasters receive 1 x Level skill points per level |
Runemaster Spell Lines
| Runecarving | ||
| Runebolt | ||
| Rune of Destruction | ||
| Rune of Movement | ||
| Runes of Darkness (Runemaster Darkness Spec) | ||
| Rune of Pain | ||
| Rune of Shadow | ||
| Superior Raven Bolt | ||
| Raven Host | ||
| Runes of Suppression (Runemaster Suppression Spec) | ||
| Suppress View | ||
| Snaring Rune | ||
| Field of Snaring | ||
| Hugin's Vex | ||
| Runic Fend | ||
| Runic Barrier | ||
| Runes of Destruction (Runemaster Runecarving Spec) | ||
| Odin's Rage | ||
| Sigil of Destruction | ||
| Mark of Havoc | ||
Base Skills (Mystic)
| Offensive | Defensive | Other |
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Mystic Spell Lines
| Darkness | ||
| Gloom Blast | ||
| Globe of Darkness | ||
| Suppression | ||
| Magical Buffer | ||
| Magic Shield | ||
| Quell Strength | ||
| Quell Movement | ||
Races and Starting Statistics
| STR | CON | DEX | QUI | INT | PIE | EMP | CHA | |
| Norseman | 70 | 70 | 50 | 50 | 60 | 60 | 60 | 60 |
| Dwarf | 60 | 80 | 50 | 50 | 60 | 60 | 60 | 60 |
| Kobold | 50 | 50 | 70 | 70 | 60 | 60 | 60 | 60 |
Icon Legend
| Trainable Skill |






